Post by VBBN on Mar 6, 2009 21:42:59 GMT -5
Welcome. This is the forgery. This is where you learn about the weapons and armor, and their purpose.
Defense:
-Light generic armor: Everyone starts off with this(save the Bone Hunters) armor. It gives you 100 hp(health points). Great for buying and selling.
-Medium generic armor: A relatively cheap armor that is very helpful. Gives you 110 hp.
-Heavy Generic Armor: More pricey, but more tough. 120 hp.
-Titianium Power Armor: Strong, and better than generic armor. 135 hp.
-Element Armor: Armor that is spread throughout the Tribal Shops. Can range from 140-150 hp.
-Electric armor: Used for both offense and defense. It not only has 150hp, but also takes away 10hp away from an enemy, in addition to your offense.
-Bonehunter Armor: Armor that is reserved for rewards. Can range from 200-1000 hp. You get this after numerous defeats of a Bone Hunter.
Offense: You have light, heavy, and medium weight weapons. You can have two light, and one medium & heavy in battle.
-Blade: A beginning light weapon. Takes away 5hp. Can be used two times in one turn.
-Medium Blade: More powerful, but can be used only once a turn. Takes away 7hp.
-Heavy Blade: Not bad. Takes away 10hp. Can be used once a turn.
-Elemental weapons: Can be forund in Tribal Shops. Range from Axes to swords to maces.
-Thornax: A precision shot, that takes away 20hp. You begin with one. But, if you buy an unripe thornax, it will explode in bttle, taking away 30hp from an enemy, but since it is frowned upon, you will lose a turn.
-Thornax Launcher: Launcher for the fruit. You begin with one. Wears down after long use. Buy a new one every 5 battles or so. They are cheap.
Bone Hunter weapons: Weapons reserved for the Bonehunters. How to get these is the same as the armor.
Defense:
-Light generic armor: Everyone starts off with this(save the Bone Hunters) armor. It gives you 100 hp(health points). Great for buying and selling.
-Medium generic armor: A relatively cheap armor that is very helpful. Gives you 110 hp.
-Heavy Generic Armor: More pricey, but more tough. 120 hp.
-Titianium Power Armor: Strong, and better than generic armor. 135 hp.
-Element Armor: Armor that is spread throughout the Tribal Shops. Can range from 140-150 hp.
-Electric armor: Used for both offense and defense. It not only has 150hp, but also takes away 10hp away from an enemy, in addition to your offense.
-Bonehunter Armor: Armor that is reserved for rewards. Can range from 200-1000 hp. You get this after numerous defeats of a Bone Hunter.
Offense: You have light, heavy, and medium weight weapons. You can have two light, and one medium & heavy in battle.
-Blade: A beginning light weapon. Takes away 5hp. Can be used two times in one turn.
-Medium Blade: More powerful, but can be used only once a turn. Takes away 7hp.
-Heavy Blade: Not bad. Takes away 10hp. Can be used once a turn.
-Elemental weapons: Can be forund in Tribal Shops. Range from Axes to swords to maces.
-Thornax: A precision shot, that takes away 20hp. You begin with one. But, if you buy an unripe thornax, it will explode in bttle, taking away 30hp from an enemy, but since it is frowned upon, you will lose a turn.
-Thornax Launcher: Launcher for the fruit. You begin with one. Wears down after long use. Buy a new one every 5 battles or so. They are cheap.
Bone Hunter weapons: Weapons reserved for the Bonehunters. How to get these is the same as the armor.